pub struct Branch {
pub predicate: LoopPredicate,
pub if_true: Box<Composable>,
pub if_false: Box<Composable>,
pub name: Option<String>,
}Expand description
Choose between two workflows by a predicate over state.
The predicate is evaluated when the compiled agent runs, against the state at that moment; exactly one branch runs.
Fields§
§predicate: LoopPredicateChooses if_true when it returns true.
if_true: Box<Composable>Runs when the predicate holds.
if_false: Box<Composable>Runs otherwise.
name: Option<String>Name given to the compiled agent (default "branch").
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Branch
impl !RefUnwindSafe for Branch
impl Send for Branch
impl Sync for Branch
impl Unpin for Branch
impl !UnwindSafe for Branch
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