pub enum RepairAction {
None,
Nudge {
unfulfilled: Vec<String>,
attempt: u32,
},
Escalate {
unfulfilled: Vec<String>,
},
}Expand description
What action the repair system recommends.
Variants§
None
No intervention needed.
Nudge
Nudge the model to collect missing information.
Fields
Escalate
Escalation — set state flag for phase guards.
Trait Implementations§
Source§impl Clone for RepairAction
impl Clone for RepairAction
Source§fn clone(&self) -> RepairAction
fn clone(&self) -> RepairAction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RepairAction
impl Debug for RepairAction
Source§impl PartialEq for RepairAction
impl PartialEq for RepairAction
impl Eq for RepairAction
impl StructuralPartialEq for RepairAction
Auto Trait Implementations§
impl Freeze for RepairAction
impl RefUnwindSafe for RepairAction
impl Send for RepairAction
impl Sync for RepairAction
impl Unpin for RepairAction
impl UnwindSafe for RepairAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more