pub enum SteeringMode {
InstructionUpdate,
ContextInjection,
Hybrid,
}Expand description
How the phase machine steers the model’s behavior.
Controls two things:
- Phase instruction delivery — whether the phase instruction is sent as
a system instruction update (
update_instruction) or as a model-role context turn (send_client_content). - Per-turn modifier delivery — whether
with_state,when, andwith_contextmodifiers are baked into the system instruction or injected as model-role context turns.
§Choosing a mode
| Mode | System instruction | Modifiers | Best for |
|---|---|---|---|
InstructionUpdate | Replaced on every phase transition | Baked into instruction | Agents with radically different personas per phase |
ContextInjection | Set once at connect, never touched | Model-role context turns | Multi-phase apps with stable persona (recommended) |
Hybrid | Replaced on phase transition | Model-role context turns | Persona shifts + lightweight per-turn context |
§Example
use gemini_adk_fluent_rs::prelude::*;
// Recommended: base instruction at connect, phase context via injection
let handle = Live::builder()
.instruction("You are a helpful restaurant reservation assistant.")
.steering_mode(SteeringMode::ContextInjection)
.phase("greeting")
.instruction("Welcome the guest and ask how you can help.")
.done()
.phase("booking")
.instruction("Help the guest find an available time slot.")
.done()
.initial_phase("greeting")
.connect_google_ai(api_key)
.await?;Variants§
InstructionUpdate
Replace system instruction on phase transition.
The model re-processes its full context on every phase change. Gives the clearest persona shift but causes a latency spike as the model ingests the new instruction.
Per-turn modifiers (with_state, when, with_context) are baked
into the system instruction text.
ContextInjection
Inject all steering via send_client_content (model-role turns).
The system instruction set at connect time is never updated. Phase instructions and per-turn modifiers are delivered as model-role context turns, working with the model’s conversational intelligence rather than overriding it.
Lighter weight, lower latency, avoids instruction re-processing. Best for multi-phase apps where the base persona is stable.
Hybrid
Hybrid: instruction update on phase transition + context injection per turn.
Phase transitions trigger a system instruction replacement (like
InstructionUpdate), but per-turn modifiers are delivered as
model-role context turns (like ContextInjection).
Use when phases represent genuinely different personas but you also want lightweight per-turn steering within each phase.
Trait Implementations§
Source§impl Clone for SteeringMode
impl Clone for SteeringMode
Source§fn clone(&self) -> SteeringMode
fn clone(&self) -> SteeringMode
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for SteeringMode
impl Debug for SteeringMode
Source§impl Default for SteeringMode
impl Default for SteeringMode
Source§fn default() -> SteeringMode
fn default() -> SteeringMode
Source§impl PartialEq for SteeringMode
impl PartialEq for SteeringMode
impl Copy for SteeringMode
impl Eq for SteeringMode
impl StructuralPartialEq for SteeringMode
Auto Trait Implementations§
impl Freeze for SteeringMode
impl RefUnwindSafe for SteeringMode
impl Send for SteeringMode
impl Sync for SteeringMode
impl Unpin for SteeringMode
impl UnwindSafe for SteeringMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.