SustainedDetector

Struct SustainedDetector 

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pub struct SustainedDetector { /* private fields */ }
Expand description

Fires when a state-based condition remains true for at least duration.

On each check():

  • If the condition is true and became_true_at is None, record now.
  • If the condition is true and became_true_at is Some(t), return true when now - t >= duration.
  • If the condition is false, reset became_true_at to None.

This detector needs periodic timer checks because it depends on elapsed wall-clock time.

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impl SustainedDetector

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pub fn new( condition: Arc<dyn Fn(&State) -> bool + Send + Sync>, duration: Duration, ) -> Self

Create a new sustained detector.

  • condition: evaluated against the current state.
  • duration: how long the condition must remain true before firing.

Trait Implementations§

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impl PatternDetector for SustainedDetector

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fn check( &self, state: &State, _event: Option<&SessionEvent>, now: Instant, ) -> bool

Evaluate whether the pattern is currently triggered. Read more
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fn reset(&self)

Reset the detector’s internal state (counters, timestamps, etc.).
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fn needs_timer(&self) -> bool

Whether this detector requires periodic timer checks. Read more

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