TemporalPattern

Struct TemporalPattern 

Source
pub struct TemporalPattern {
    pub name: String,
    pub detector: Box<dyn PatternDetector>,
    pub action: Arc<dyn Fn(State, Arc<dyn SessionWriter>) -> BoxFuture<()> + Send + Sync>,
    pub cooldown: Option<Duration>,
    /* private fields */
}
Expand description

A named temporal pattern: detector + action + cooldown.

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§name: String

Human-readable name for logging/debugging.

§detector: Box<dyn PatternDetector>

The detector that decides when to fire.

§action: Arc<dyn Fn(State, Arc<dyn SessionWriter>) -> BoxFuture<()> + Send + Sync>

The async action to execute when the pattern triggers. Receives a cloned State and the session writer.

§cooldown: Option<Duration>

Optional minimum interval between successive firings.

Implementations§

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impl TemporalPattern

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pub fn new( name: impl Into<String>, detector: Box<dyn PatternDetector>, action: Arc<dyn Fn(State, Arc<dyn SessionWriter>) -> BoxFuture<()> + Send + Sync>, cooldown: Option<Duration>, ) -> Self

Create a new temporal pattern.

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