LocalSkillRegistry

Struct LocalSkillRegistry 

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pub struct LocalSkillRegistry { /* private fields */ }
Expand description

In-process skill registry: a versioned map behind an async lock.

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impl LocalSkillRegistry

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pub fn new() -> Self

An empty registry.

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pub async fn load_dir(dir: &Path) -> Result<Self, SkillRegistryError>

Hydrate a registry from a directory of agent config files: every discovered AgentConfig is published as version "0" under its own name with its description.

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pub fn shared(self) -> Arc<Self>

Wrap in an Arc for sharing across tasks.

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impl Default for LocalSkillRegistry

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fn default() -> LocalSkillRegistry

Returns the “default value” for a type. Read more
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impl SkillRegistryBackend for LocalSkillRegistry

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fn publish<'life0, 'async_trait>( &'life0 self, skill: SkillInfo, ) -> Pin<Box<dyn Future<Output = Result<(), SkillRegistryError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Publish (or re-publish) a skill version. Same name+version replaces.
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fn resolve<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, name: &'life1 str, version: Option<&'life2 str>, ) -> Pin<Box<dyn Future<Output = Result<Option<SkillInfo>, SkillRegistryError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Resolve a skill: the exact version when given, else the latest.
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fn list<'life0, 'life1, 'async_trait>( &'life0 self, filter: &'life1 SkillFilter, ) -> Pin<Box<dyn Future<Output = Result<Vec<SkillInfo>, SkillRegistryError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

List skills matching the filter — the latest version of each name.
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fn remove<'life0, 'life1, 'async_trait>( &'life0 self, name: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<(), SkillRegistryError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Remove every version of a skill. Missing names are a no-op.

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