pub struct LocalSkillRegistry { /* private fields */ }Expand description
In-process skill registry: a versioned map behind an async lock.
Implementations§
Source§impl LocalSkillRegistry
impl LocalSkillRegistry
Sourcepub async fn load_dir(dir: &Path) -> Result<Self, SkillRegistryError>
pub async fn load_dir(dir: &Path) -> Result<Self, SkillRegistryError>
Hydrate a registry from a directory of agent config files: every
discovered AgentConfig is published as version "0" under its
own name with its description.
Wrap in an Arc for sharing across tasks.
Trait Implementations§
Source§impl Default for LocalSkillRegistry
impl Default for LocalSkillRegistry
Source§fn default() -> LocalSkillRegistry
fn default() -> LocalSkillRegistry
Returns the “default value” for a type. Read more
Source§impl SkillRegistryBackend for LocalSkillRegistry
impl SkillRegistryBackend for LocalSkillRegistry
Source§fn publish<'life0, 'async_trait>(
&'life0 self,
skill: SkillInfo,
) -> Pin<Box<dyn Future<Output = Result<(), SkillRegistryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn publish<'life0, 'async_trait>(
&'life0 self,
skill: SkillInfo,
) -> Pin<Box<dyn Future<Output = Result<(), SkillRegistryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Publish (or re-publish) a skill version. Same name+version replaces.
Source§fn resolve<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
name: &'life1 str,
version: Option<&'life2 str>,
) -> Pin<Box<dyn Future<Output = Result<Option<SkillInfo>, SkillRegistryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn resolve<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
name: &'life1 str,
version: Option<&'life2 str>,
) -> Pin<Box<dyn Future<Output = Result<Option<SkillInfo>, SkillRegistryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Resolve a skill: the exact version when given, else the latest.
Source§fn list<'life0, 'life1, 'async_trait>(
&'life0 self,
filter: &'life1 SkillFilter,
) -> Pin<Box<dyn Future<Output = Result<Vec<SkillInfo>, SkillRegistryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn list<'life0, 'life1, 'async_trait>(
&'life0 self,
filter: &'life1 SkillFilter,
) -> Pin<Box<dyn Future<Output = Result<Vec<SkillInfo>, SkillRegistryError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
List skills matching the filter — the latest version of each name.
Auto Trait Implementations§
impl !Freeze for LocalSkillRegistry
impl !RefUnwindSafe for LocalSkillRegistry
impl !UnwindSafe for LocalSkillRegistry
impl Send for LocalSkillRegistry
impl Sync for LocalSkillRegistry
impl Unpin for LocalSkillRegistry
impl UnsafeUnpin for LocalSkillRegistry
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